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Figma

Figma

Overview

What is Figma?

Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.

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Recent Reviews

Best UX Tool

10 out of 10
April 03, 2024
Incentivized
We use Figma for UI/UX designing and prototyping. Our business uses Figma as part of the product development cycle for new software. Our …
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Figma review

8 out of 10
March 14, 2024
Incentivized
I use Figma together with my Product designer to create full fledge designs, high fidelity mocks, as well as any collaborative workshops …
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Figma Review

9 out of 10
March 06, 2024
Incentivized
Professionally, I've used Figma to create graphics and infographics for both internal and external use within my company. I use it mostly …
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Figma is brilliant!

8 out of 10
February 28, 2024
Incentivized
As a UIUX Designer, we have tried plenty of software to create our solutions according to the user needs, and we prefer using Figma …
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Awards

Products that are considered exceptional by their customers based on a variety of criteria win TrustRadius awards. Learn more about the types of TrustRadius awards to make the best purchase decision. More about TrustRadius Awards

Reviewer Pros & Cons

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Pricing

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Professional

$144

Cloud
per year

Organization

$540

Cloud
per year

Starter

Free

Cloud

Entry-level set up fee?

  • No setup fee
For the latest information on pricing, visithttps://www.figma.com/pricing/#figma…

Offerings

  • Free Trial
  • Free/Freemium Version
  • Premium Consulting/Integration Services

Starting price (does not include set up fee)

  • $15 per month per editor
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Product Details

What is Figma?

Figma is a design platform that aims to bring together powerful design features you already love and a more efficient workflow. Some features include:
  • A modern pen tool: Draw in any direction with Vector Networks. No more merging or needing to connect to the path's original point.
  • Instant arc designs: Design clocks, watch screens, or pie charts with the Arc tool.
  • Be expressive with OpenType: Tap into advanced font features to fully express the brand.

Figma's Autom Layout tool helps users spend more time iterating and less time moving things around.
  • Less manual resizing: Buttons can resize with their text and lists can rearrange themselves when items are moved around.
  • Stretch to fill: Auto Layout components can now stretch left and right (or top and bottom) for easier responsive design.
  • Design speaks development: Auto Layout’s padding, direction, and spacing settings translate directly into code, simplifying developer handoffs.

Its plugins help to remove manual, repetitive work, bring in data, and power custom workflows.
  • Plugins for everything: Stock imagery, flow diagrams, color accessibility, charts, and icons.
  • Designed for ease: A user that can build a website can build a plugin.
  • Private plugins: Organization customers can create and distribute private plugins within their company.

Create prototypes that are like the real experience

Figma helps turn static design files into an interactive experience—no coding required.
  • Intuitive build: Simply connect UI elements and choose your interactions and animations.
  • Interactions: Define subtle interactions, like on click, while hovering, while pressing a button.
  • Mobile-viewing: Experience designs in real life using our Figma mobile app, available for iOS and Android.
  • Advanced transitions with Smart Animate: Automagically animate similar objects and create detailed transitions.
  • Dynamic overlays: Create multiple layers of interactive content overlays.
  • Animated GIFs: Use GIFs to represent motion designs, video elements, and subtle animations.
  • All-in-one platform: Toggle between a design file and live prototype. Design edits appear instantly in a prototype.
  • Shareable prototype: Share a link to your prototype. View it anywhere with Internet.
  • Embedded commenting: Comment in a prototype. They carry over into the design file—so nothing gets lost.
Figma is available online as a SaaS, and it can be downloaded for WIndows, or MacOS. Figma is also available via a mobile app for iOS and Android.

Figma Video

Do you have a project that you need to prototype or wireframe? In this video, TrustRadius will compare InVision vs Figma and determine which is better for your project. We'll discuss the features of each tool, as well as user reviews to help you decide which is best for you.

Figma Technical Details

Deployment TypesOn-premise, Software as a Service (SaaS), Cloud, or Web-Based
Operating SystemsWindows, Mac
Mobile ApplicationApple iOS, Android

Frequently Asked Questions

Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.

Figma starts at $15.

Reviewers rate Usability highest, with a score of 8.5.

The most common users of Figma are from Enterprises (1,001+ employees).
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Comparisons

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Reviews and Ratings

(1059)

Attribute Ratings

Reviews

(1-11 of 11)
Companies can't remove reviews or game the system. Here's why
Score 10 out of 10
Vetted Review
Verified User
It helps us to efficiently create amazing UI/UX. we use Figma on a daily basis to design our projects. it offers many amazing features like live collaboration which help our team work effectively. It helps us to boost our productivity and reduce the design time. We can ship our products faster and test the prototype in Figma directly.
  • UI/UX Desiging
  • Social Media Posts Design
  • Design Prototyping
  • On thier Free Tier
  • Add support for videos in free tier
Figma is best for designing UI/UX and Applications. it is a very powerful tool that has all the features to design a modern application and UI. It lacks Text Design Manipulation we can't manipulate texts so much in Figma. We can only create solid designs in Figma It cannot create illustrations and other digital arts.
Score 6 out of 10
Vetted Review
Verified User
Incentivized
We leverage Figma for across the new product development process—to conduct early state concept testing and resonance testing and mid stage user testing on product prototypes. It's proven invaluable for deep design work such as this.
  • Prototyping
  • Defining user flows
  • Building marketing collateral
  • Gaining concensus on high level future state visions for an experience
  • Licensing has a high price point, so not everyone on our team has access to all functionality
  • Client or cross-team collaboration is limited and challenging if everyone does not have a license. The comment-only functionality for non-licensed users is severely limiting and a high point of frustration.
  • The Miro plug-in is useless. I was disappointed to find that it essentially just imports a static, un-editable image. It also does NOT update the image import automatically when a change is made to the original Figma file - extremely frustrating. I still can't understand what the purpose of this plugin is or the value it delivers.
  • Not user-friendly or intuitive for folks who need to use Figma, but whose role isn't primarily design-related. Requires significant time investment to really understand, navigate, and utilize the UI.
Well-suited to design-heavy artifacts (prototypes, wireframes, visual concepts, marketing collateral); Not suited to text-heavy artifacts or documentation that requires a high level of collaboration with clients who may not have a figma license (comment-only feature is severely limiting) - Miro or ppt would be better tools for these purposes.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
We use Figma for wireframing the apps and websites we build, creating app maps, high fidelity prototyping, customer journey mapping, and managing our design system components.
  • High fidelity UI design
  • Component management
  • Variations
  • Design to dev handover
  • Linking between files
  • Advanced prototyping - e.g. carrying states and data across multiple screens
  • Annotating things on designs like data points to capture, accessibility coding requirement - we use comments to note these, but would love different colours to distinguish comments for "Insights" (data) versus our own internal design team comments, or comments to the devs
Love it for high fidelity prototyping and adding polish to designs. There are some visual effects I haven't been able to create as well as in Sketch.
For prototyping it's pretty good, however, for some more advanced features where you need to carry user text inputs and data across different screens (e.g. for user testing), we still need to use Axure.
Score 7 out of 10
Vetted Review
Verified User
Incentivized
I use the figjam whiteboard for brainstorming ideas, creating concepts, mapping out software features and roadmaps, planning content ideas. For designing UI screens, I use the regular Figma app to create quick mockups as well as high definition UI screens in both desktop and mobile sizes. Since both of these features are in a single app, it is easy for me to switch between planning a software feature, and designing the screens for that feature.
  • Sharing designs with others
  • Generous free tier
  • Good drag and drop support for a variety of file types in both the UI editor and Figjam
  • UI editor interface is starting to get complicated compared to early iterations
  • Component system has a steep learning curve and is easy to make mistakes
  • Figjam post it notes and other text and shape features often feel limiting since they can't be smoothly resized as compared to the UI editor
A solo developer or small team that wants to integrate development, feature planning and ui design in a single app can find a lot of value in using Figma, since the FigJam whiteboard and UI editor are in the same app. Business plans and software features can be mapped out on FigJam and then implemented in the UI editor, that way there is reduced context switching and teams can operate smoothly without having to toggle between multiple apps.
Score 9 out of 10
Vetted Review
Verified User
Incentivized
In our organization, we leverage Figma extensively for journey mapping, a critical process in understanding and enhancing user experiences. Figma serves as a versatile platform for collaborative design, enabling our team to create detailed visual representations of user journeys across various touchpoints. Through Figma's intuitive interface and real-time collaboration features, we streamline the process of mapping out customer interactions, identifying pain points, and envisioning improved user experiences. This tool allows us to address business problems related to user engagement, conversion rates, and overall satisfaction by providing a clear and comprehensive visualization of the user journey. The scope of our use case with Figma extends to cross-departmental collaboration, where stakeholders from design, product management, and marketing work seamlessly to iterate, refine, and implement user-centric solutions efficiently.
  • Real-time Collaboration
  • Prototyping and Interactive Design
  • Offline Mode
  • Performance with Large Files
Scenarios where Figma excels:

Collaborative Design Projects: Figma truly shines in scenarios where collaboration is key. Teams spread across different locations or time zones can work seamlessly in real-time, making it ideal for collaborative design projects. Whether it's brainstorming sessions, wireframing, prototyping, or creating design systems, Figma's live editing feature ensures everyone is on the same page.

Scenarios where Figma might be less appropriate:

Offline Work: Figma's reliance on an internet connection might be a drawback in situations where a stable internet connection isn't available. While Figma does offer some offline capabilities through a desktop app, its full functionality is dependent on connectivity.
Ankit Bhangar | TrustRadius Reviewer
Score 9 out of 10
Vetted Review
Verified User
Incentivized
Figma is used in the following ways
1. Creating web UI designs for different products
2. Creating mobile UI designs for different products
3. Creating presentation artwork
4. Creating prototypes for different features
5. Create small artwork for various purposes
6. Creating GIFs (with the help of additional add-on) to be used within the products

It also serves as a one-stop destination to collaborate with the design team.
  • Prototyping
  • UI Design
  • Rapid wireframes
  • Better integration with other apps
  • Collaboration
  • Export work
Figma is the best for collaboration with the designer. I can go to a specific section and tag the designer to make changes/edits, however, there is scope for improvement here, for e.g. if the designer made any changes to a frame, I should be able to compare both. It is also so easy to use that if a designer is not available that I can easily edit text and other small details.
Score 9 out of 10
Vetted Review
Verified User
Incentivized
We incorporate Figma into our daily workflow as a comprehensive design tool, utilizing its capabilities for a wide range of purposes including the creation of website layouts, posters, and banners. This platform serves as the primary hub for designing all of our digital products. Our development team relies on Figma to meticulously review and implement the designed concepts, seamlessly bridging the gap between design and development. Additionally, we leverage Figma for collaborative design exercises, fostering a dynamic environment where team members can collectively explore and evaluate various design ideas in real-time.
  • Collaboration
  • Mockup
  • Good Shortcuts
  • Text realtime preview
  • Autosave doesn't always work
  • Figma is like a super teamwork tool for making cool designs together. It's great when lots of friends want to draw and create things at the same time.
  • Figma is awesome for making pretend versions of websites and games. You can click around and pretend you're playing a game even before it's real.

Con:
  • Figma needs the internet to work, so if there's no internet, it's like your drawing tool takes a nap. For drawing without internet, crayons or paper might be better.
  • Not good for complicated vector art.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
We use Figma to create platforms, websites, chatbots, presentations and some types of layouts. It is used within the company's technology products department that works remotely. The collaborative use of the platform is beneficial as it allows all employees to work at the same time as if they were physically together.
  • Apps development
  • Presentation design
  • chatbot flows
  • Image editing
  • Live keynotes
  • ux writing features
Figma is excellent for the entire process of creating a website or platform, from its wireframe, testing processes, prototyping to the final layout. Collaborative use is also very efficient and easy to use. Creating textual content is a bit raw, although it is not the platform's focus, many things need texts to exist.
Score 10 out of 10
Vetted Review
Verified User
Tool all designers, researchers and content writers use within our organisation to create, imaginate designs on
  • Love that it's web based and on the cloud, no need to download software
  • Managing and developing components and variants are made easy
  • Easy to use tool, even for content writers
  • Enable ability to lock down design to copywriters so that they can't move your designs
  • Permissions setting designated to non designers who can edit text but not touch design
It's the best product by far, much better than adobe xd, Sketch
João Alcantara | TrustRadius Reviewer
Score 9 out of 10
Vetted Review
Verified User
I use Figma for prototyping for our product. At least for me the price is the problem but not so much, I already saved a lot by switching Sketch to Figma.The scope of my use case is precisely the creation of prototypes for the team's product, this includes navigable prototype and static layout for developers. We use the navigable prototype for user testing and that's really good. I also use it to create the Product Design system, Figma's component system is wonderful, and you can do a lot with it.
  • Componentization
  • Prototypes
  • Collaboration work
  • Sharable links
  • Users control
  • Plugins
  • Community
  • Motion
  • Figjam with Organizational license
  • Figjam for free license with limitation
Prototyping in general Figma is great. I really like the collaborative part too, where several people on the team can work together.

I think the part I like the most about Figma is the component creation and the auto layout, you can save a lot of time if you learn to work well with these things within the project.

I think that an improvement that Figma could have is the Motion part and component interactions, often I can create two versions of the components and create an interaction between them, but when I use it in the prototype and edit some information such as the text for example , when doing a specific action it cannot capture this change of the text in the other state of the component.
Grant Hansen | TrustRadius Reviewer
Score 10 out of 10
Vetted Review
Verified User
Incentivized
Figma is currently being introduced more broadly at our organization, with plans to get all of our teams using it within the next few months in the UX department.
  • Auto layout is amazing. Makes managing complicated UI a breeze.
  • Prototyping is simple and strong. Not as sophisticated as Framer, but it's got all the basics.
  • Figma is fast. It's quick to build and navigate, and extremely well performing.
  • There's a feature in beta right now for interactive components. Need that in production so bad!
  • Their prototyping could be improved to allow for a simplified experience. More interactive/dynamic prototyping would be great (e.g., fillable text inputs)
  • I'd really love it if the prototype view could be pulled into a separate window, rather than having to be in its own tab within the application. So you can view prototypes and designs at the same time.
It's really strong for creating design systems that can be used across companies. It's also excellent for collaboration. Great for getting a bunch of users in and sharing thoughts/feedback as well as teaming up on the designs themselves. Figjams are also a lot of fun, though as another beta product, they still have lots of room for improvement.

I wouldn't use it for really detailed prototyping (animations, etc.).
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